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kinda messy but there ya go: super mario 64 in arts and crafts style

not quite ready to show off the inside yet but it’s coming along nicely!


via onthegreatsea / 2 months ago / 200 notes

PC Dark Souls II are tugging it over the graphics…


And I’m sitting here thinking: “So how is it fighting hackers with infinite health, stamina, and speed hacks?”

I’ve done over 50 battles online on PC and haven’t faced a single hacker. On DSI, I’ve put over 120 hours in and never faced any hackers. 

The PC version really is the one to get, you should check it out.

*~fixed, originally commented with wrong account

via diablojobs / 2 months ago / 3 notes


A House in California


i want to retexture SM64 now :/

I’ve got a SM64 GC Iso that works with Dolphin if you’d want to play around with retexturing it. It does work.

via onthegreatsea / 3 months ago / 13 notes

Hyper-realistic painting. Melanie, by Hubert De Lartigue. 2010

Higher res version here


Hyper-realistic painting. Melanie, by Hubert De Lartigue. 2010

Higher res version here

via kasiabee / 3 months ago / 210,918 notes
This looks so great

This looks so great

3 months ago / 1 note

Announcement: Spoiler warnings are being lifted for Dark Souls 2 discussion.


Welp. So about a month ago I made a post saying that I probably wouldn’t get into a lot of Dark Souls 2 testing right away, so people waiting for the PC version wouldn’t have to worry about spoilers here. I’m going to have to go back on that promise, so I advise turning away if you don’t want to see this information yet. :)

Since the general focus here is stuff like mechanics, I won’t be discussing lore, but I probably will be mentioning things like covenants, bosses, etc, by name.

It turns out that Dark Souls 2 was not more straight forward than Dark Souls 1 in terms of mechanics, I’d say it’s about equally vague. This means speculation and rumors are back in full force, something I wasn’t sure was going to be the case this time around. Like a moth flittering towards a flame, the general lack of detailed information is pulling me back in…

Ah, bummer! See you in about a month!

via illusorywall / 3 months ago / 7 notes
via banderboucher / 3 months ago / 256,496 notes


Hey guys.  This is not a typical post, but I made something of an album!  And all the music is made using a PSP!

It’s mostly gritty electronic style music.  Turn down your speakers/headphones because the tracks tend to be loud.  

Feel free to skip around the album because the songs all vary pretty wildly.  Also, the first 18~ seconds of the first track are a realllll cold open.  Wait them out to get to the good bits.  

Bonus points for whoever recognizes what the intro to the first track is!  

Here’s a direct link to the album

Thanks for listening, hope you like it!

Follow if interested in more content like this

via hiresreset / 4 months ago / 7 notes


and here’s a reminder of what it useeed to look like.

i’m not entirely happy with the rocks because i painted everything at resolution of 512 x 2048 originally but that turned out to still be waaaaay too blurry.

so i upped it to 2048 x 8192, did some filter magic and then painted ontop of that but i still think the filtering is too obvious on the rocks. i’ve already spent way too much time on this tho so i’m putting it in the finished pile

via onthegreatsea / 4 months ago / 40 notes


Here’s a transparent Link to match your blog!  

Whatever color your Tumblr is (behind Link) will be the color of his tunic.  Give it a shot!

Full Size Transparent Link

Follow if interested in more content like this

Totally wanna see how this ends up looking on my actual tumblr

via hiresreset / 4 months ago / 447 notes
This is adorable

This is adorable


I hope you enjoy it!

via jhotun / 4 months ago / 27 notes
A very special Humble Bundle of Love for Brandon Boyer



Introducing a bundle of love for Brandon Boyer, with more than 30 indie games (and counting) just for you!

Humble Bundle has teamed with independent developers to put together a bundle like no other. To help support this cause, pay at least $25 to receive a ton of games and all proceeds…

via humblebundle / 4 months ago / 1,049 notes

There probably won’t be any Dark Souls 2 content here soon…


Hey everyone! Just wanted to quickly mention that this blog will likely be spoiler-free for Dark Souls 2 content, for at least a while. If any of my followers are waiting for the PC release, or don’t have a lot of free time to get through the game quickly, I wanted to assure you that you won’t find any spoilers here soon. My intention is to play the game blind, so it’s unlikely I’ll be testing anything in my first playthrough. And if I do, I’ll probably wait to share it and do a re-cap later on.

Lots of the stuff I look into is the stuff I consider to ‘fall through the cracks’. One of the reasons I got very curious about Dark Souls minutiae was because of how many rumors and contested information persisted for months after the game’s release. You could never get a straight answer on level ranges, triggers for certain NPC events, mechanics of Sin, Vagrants, etc. If similar stuff happens for Dark Souls 2, those are what I’ll be most interested in.

“Build science” (figuring out i-frames, comparing cast speeds, etc, and dissecting stats in general…) and exploring PvP tactics are probably the most important first set of tests that can be done. Those are the kinds of things we can probably expect excellent youtube demonstrations on from people like EWGF and Knutaf (which is better left in more-capable hands like theirs). There will also be tons and tons of information getting added to the wikis.

My intention is to let the dust settle a bit, then see if there’s still room to expand upon missing information or fix incorrect things that wind up on the wiki. If Dark Souls 2 is anything like Dark Souls 1, there’ll be tons to do. I’m still learning new things about Dark Souls, and I got it the day it came out. :)

This is super appreciated. Glad to know it’ll be kept spoiler free.

via illusorywall / 4 months ago / 7 notes
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