Alo

I'm Angelo, I like dumb stuff
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kasiabee:

Hyper-realistic painting. Melanie, by Hubert De Lartigue. 2010

Higher res version here

kasiabee:

Hyper-realistic painting. Melanie, by Hubert De Lartigue. 2010

Higher res version here

via kasiabee / 1 day ago / 189,724 notes
This looks so great

This looks so great

Announcement: Spoiler warnings are being lifted for Dark Souls 2 discussion.

illusorywall:

Welp. So about a month ago I made a post saying that I probably wouldn’t get into a lot of Dark Souls 2 testing right away, so people waiting for the PC version wouldn’t have to worry about spoilers here. I’m going to have to go back on that promise, so I advise turning away if you don’t want to see this information yet. :)

Since the general focus here is stuff like mechanics, I won’t be discussing lore, but I probably will be mentioning things like covenants, bosses, etc, by name.

It turns out that Dark Souls 2 was not more straight forward than Dark Souls 1 in terms of mechanics, I’d say it’s about equally vague. This means speculation and rumors are back in full force, something I wasn’t sure was going to be the case this time around. Like a moth flittering towards a flame, the general lack of detailed information is pulling me back in…

Ah, bummer! See you in about a month!

via illusorywall / 2 weeks ago / 7 notes
via banderboucher / 2 weeks ago / 91,032 notes

hiresreset:

Hey guys.  This is not a typical post, but I made something of an album!  And all the music is made using a PSP!

It’s mostly gritty electronic style music.  Turn down your speakers/headphones because the tracks tend to be loud.  

Feel free to skip around the album because the songs all vary pretty wildly.  Also, the first 18~ seconds of the first track are a realllll cold open.  Wait them out to get to the good bits.  

Bonus points for whoever recognizes what the intro to the first track is!  

Here’s a direct link to the album

Thanks for listening, hope you like it!

Follow if interested in more content like this

via hiresreset / 3 weeks ago / 7 notes

onthegreatsea:

and here’s a reminder of what it useeed to look like.

i’m not entirely happy with the rocks because i painted everything at resolution of 512 x 2048 originally but that turned out to still be waaaaay too blurry.

so i upped it to 2048 x 8192, did some filter magic and then painted ontop of that but i still think the filtering is too obvious on the rocks. i’ve already spent way too much time on this tho so i’m putting it in the finished pile

via onthegreatsea / 3 weeks ago / 39 notes

hiresreset:

Here’s a transparent Link to match your blog!  

Whatever color your Tumblr is (behind Link) will be the color of his tunic.  Give it a shot!

Full Size Transparent Link

Follow if interested in more content like this

Totally wanna see how this ends up looking on my actual tumblr

via hiresreset / 1 month ago / 416 notes
This is adorable

This is adorable

jhotun:

I hope you enjoy it!

via jhotun / 1 month ago / 29 notes
A very special Humble Bundle of Love for Brandon Boyer

humblebundle:


image

Introducing a bundle of love for Brandon Boyer, with more than 30 indie games (and counting) just for you!

Humble Bundle has teamed with independent developers to put together a bundle like no other. To help support this cause, pay at least $25 to receive a ton of games and all proceeds…

via humblebundle / 1 month ago / 1,032 notes

There probably won’t be any Dark Souls 2 content here soon…

illusorywall:

Hey everyone! Just wanted to quickly mention that this blog will likely be spoiler-free for Dark Souls 2 content, for at least a while. If any of my followers are waiting for the PC release, or don’t have a lot of free time to get through the game quickly, I wanted to assure you that you won’t find any spoilers here soon. My intention is to play the game blind, so it’s unlikely I’ll be testing anything in my first playthrough. And if I do, I’ll probably wait to share it and do a re-cap later on.

Lots of the stuff I look into is the stuff I consider to ‘fall through the cracks’. One of the reasons I got very curious about Dark Souls minutiae was because of how many rumors and contested information persisted for months after the game’s release. You could never get a straight answer on level ranges, triggers for certain NPC events, mechanics of Sin, Vagrants, etc. If similar stuff happens for Dark Souls 2, those are what I’ll be most interested in.

“Build science” (figuring out i-frames, comparing cast speeds, etc, and dissecting stats in general…) and exploring PvP tactics are probably the most important first set of tests that can be done. Those are the kinds of things we can probably expect excellent youtube demonstrations on from people like EWGF and Knutaf (which is better left in more-capable hands like theirs). There will also be tons and tons of information getting added to the wikis.

My intention is to let the dust settle a bit, then see if there’s still room to expand upon missing information or fix incorrect things that wind up on the wiki. If Dark Souls 2 is anything like Dark Souls 1, there’ll be tons to do. I’m still learning new things about Dark Souls, and I got it the day it came out. :)

This is super appreciated. Glad to know it’ll be kept spoiler free.

via illusorywall / 1 month ago / 7 notes

roetaka:

A remix of Nameless Song from Dark Souls. It’s sad, very stringy, lots of stringy! *Cough* I wanted to do one more Souls mix before Dark Souls 2 arrived. Enjoyeth!

via roetaka / 1 month ago / 18 notes

hellkitedrake:

maximumpenetration:

tryna figure out why dark souls won’t start correctly with dsfix unless I delete the cutscenes folder

not like I’m gonna do anything else after loud noises woke me up at fucking 5:30

If it’s just not starting, it could be the FOV blur you have set on. Setting it to “o” or “0” generally fixes it for me, if that doesn’t work, just try messing with the other settings.

Small correction - DoF (Depth of field) blur, not FoV (field of view).

via hellkite-drake / 1 month ago / 3 notes

via pdlcomics / 2 months ago / 4,466 notes
Do you think the Titanfall UI stuff will change between now and release? I think it looks a little plain and bulky? Or large maybe? For a game that looks pretty slick otherwise and has that really rad Titan-screen-boot-up stuff, it just kind of sticks out otherwise. Thanks Jeff! -tsoc

jeffgerstmann:

I could be wrong, but I don’t think anything will change between the beta and release.

I’m so surprised this only has one note.  This is hilarious

2 months ago / 2 notes /
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